package come.heima.test2;

import java.util.Random;

public class Role {
    /*
    格斗游戏，每个游戏角色的姓名，血量，都不相同，在选定人物的时候（new对象的时候），这些信息就应该被确定下来。
     */

    private String name;
    private int blood;
    private char gender;
    private String face;//长相是随机的

    String[] boyfaces= {"风流俊雅","气宇轩昂","相貌英俊","五官端正","相貌平平","一塌糊涂","面目狰狞"};
    String[] girlfaces= {"美奂绝伦" ,"沉鱼落雁","婷婷玉立","身材娇好","相貌平平","相貌简陋","惨不忍睹"};

    //attack 攻击描述：
    String[] attacks_desc={
            "%s使出了一招【背心钉】，转到对方的身后，一掌向%s背心的灵台穴拍去。",
            "%s使出了一招【游空探爪】，飞起身形自半空中掌为抓锁向%s。",
            "%s大喝一声，身形下伏，一招【劈雷坠地】,锤向%s双腿",
            "%s运气于掌，一瞬间掌心变得血红，一式【掌心雷】，推向%s",
            "%s阴手翻起阳手跟进，一招【没遮拦】，结结实实的锤向%s",
            "%s上步抢身，招中套招，一招【披挂连环】，连环攻向%s"
    };

    //injured 受伤描述：
    String[] injureds_desc={
            "结果%s退了半步，毫发无损",
            "结果给%s造成一处瘀伤",
            "结果一击命中，%s痛的弯下腰",
            "结果%s痛苦地闷哼一声，显然受了点内伤",
            "结果%s摇摇晃晃，一跤摔到在地",
            "结果%s脸色一下变得惨白，连退了好几步",
            "结果[轰]的一声，%s口中鲜血狂喷而出",
            "结果%s一声惨叫，像滩软泥般塌了下去"
    };

    public Role(){
    }
    public void Role(String name,int blood,char gender){
        this.name = name;
        this.blood = blood;
        this.gender = gender;
        //随机长相
        setFace(gender);
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
    }

    public String getFace() {
        return face;
    }

    public void setFace(char gender) {
        Random r = new Random();
        //长相是随机的
        if (gender == '男'){
            //从boyfaces里面随机长相
            int index = r.nextInt(boyfaces.length);
            this.face = boyfaces[index];
        }else if (gender == '女'){
            //girlfaces里面随机长相
            int index = r.nextInt(girlfaces.length);
            this.face = girlfaces[index];
        }else {
            this.face = "面目狰狞";
        }
    }

    public void setName(String name){
        this.name = name;
    }

    public String getName(){
        return name;
    }

    public void setBlood(int blood){
        this.blood = blood;
    }

    public int getBlood(){
        return blood;
    }

    //定义一个方法去攻击别人
    //Role r1 = new Role();
    //Role r2 = new Role();
    //r1.攻击(r2);
    //方法调用者攻击参数

    public void attack(Role role){
        Random r = new Random();
        int index = r.nextInt(attacks_desc.length);
        String KungFu = attacks_desc[index];

        //输出一个攻击的效果
        System.out.printf(KungFu,this.getName(),role.getName());
        System.out.println();

        //随机1 - 20 伤害
        int hurt = r.nextInt(20) + 1;

        //剩余血量
        int remainBlood = role.getBlood() - hurt;
        remainBlood = remainBlood < 0 ? 0 : remainBlood;
        //修改一下挨揍的人的血量
        role.setBlood(remainBlood);

        //受伤的描述
        //血量 > 90  0索引的描述
        //80 ~ 90   1索引的描述
        //70 ~ 80   2索引的描述
        //60 ~ 70   3索引的描述
        //40 ~ 60   4索引的描述
        //20 ~ 40   5索引的描述
        //10 ~ 20   6索引的描述
        //小于10的   7索引的描述
        if (remainBlood > 90){
            System.out.printf(injureds_desc[0],role.getName());
        }else if (remainBlood > 80 && remainBlood <= 90){
            System.out.printf(injureds_desc[1],role.getName());
        }else if (remainBlood > 70 && remainBlood <= 80){
            System.out.printf(injureds_desc[2],role.getName());
        }else if (remainBlood > 60 && remainBlood <= 70){
            System.out.printf(injureds_desc[3],role.getName());
        }else if (remainBlood > 40 && remainBlood <= 60){
            System.out.printf(injureds_desc[4],role.getName());
        }else if (remainBlood > 20 && remainBlood <= 40){
            System.out.printf(injureds_desc[5],role.getName());
        }else if (remainBlood > 10 && remainBlood <= 20){
            System.out.printf(injureds_desc[6],role.getName());
        }else {
            System.out.printf(injureds_desc[7],role.getName());
        }
        System.out.println();
    }

    public void showRoleInfo(){
        System.out.println("姓名为：" + getName());
        System.out.println("血量为：" + getBlood());
        System.out.println("性别为：" + getGender());
        System.out.println("长相为：" + getFace());
    }
}
